Native map editor

Native Map Editor is an application to create or format a Map. This application allows organisations to create customized maps. It is easy to use and provides an interactive environment to the users and a variety of options pertaining to map size and customized maps. It also facilitates various tools like Path tool, Widgets (input, output, access points,controller, camera and global commands etc.) to retrieve the data from the database and other formatting effects. 

The software user needs only a web browser such as Internet Explorer, Google Chrome, etc. to access the Map Editor. Ease of use is ensured through the consistent use of easy to understand concepts and graphics.

Creating a new native map 

AvericsUnity Graphical Maps provides the facility to create maps.

Available native maps

Predefined  Native maps

Predefined Native map means there is some canvas of the map having some fixed height and width or you can choose whose height and width are set by the system. In total, there are five predefined Native maps:

  1. 640*480
  2. 800*600
  3. 1024*768
  4. 1280*960
  5. 1600*1200

        

Custom native map 

Custom native map template means there is a custom map having no fixed or predefined height and width. User can customize the size of the map, set the height and width up to 3840 * 2160 of the size of the map.

 

        

Adding Native map 

To add the native map, users must follow the following steps:

Designing a Native map

After adding the Native map, a map editor environment is provided, where users can customize the map by using the tools or options.

Working with Native map editor

General

Shapes and fields

Map editor provides a number of shapes and fields that may be used to design a map.

       

To drop a shape, simply select it and click on the card sized area. User can access the properties of selected tool; to go to properties, select a tool. Now users can see the format tab on the top with various properties.

Shapes

Data fields

Widgets button is used to insert dynamic images of input, output, access points, view, controller, camera, and global command on the map editor.

Text tool  button is to insert dynamic text on the map editor. Users can also set the properties like Bring to Front, Send to Back, Font, Font size, Font Colour, Grow Font, Shrink Font, Bold, Italic, Underline, Text alignment, Height, Width and Opacity. Text tool can be formatted with Stroke, (Stroke Dash and Stroke Width).

Image Field button is to insert a dynamic image on the map editor. This image field is bonded with the users image, which means it gets the users image from the database. Image field can be customized by using the properties ( Bring to Front, Send to Back, Horizontal Align, etc.).

Change selected icon size button is to change the size of the icon. Select the icon< Modify the Width and Height from the drop down menu of Change Icon Size dialogue box. Click on Apply Changes.

Layers

Layers are useful for creating different backgrounds and layers. The properties of Layers are as follows:

 

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